Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > New Version of CBA Hero
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However putting in Charlemagne is a nice touch as with the Scouts and the first one, they will help balance against OP ram attacks..
Disagree. They help avoid an easy rush. This is what separates Hero from regular CBA imo.
IMO I like subtle changes but not so many incorporated heroe's as it will take away the basics tactics of the game, even though camping is disliked, it is a strategy, something that does not work out to often at best, this is why I don't care less about campers.
Just my 2 cents. Opinions?
IMO I like subtle changes but not so many incorporated heroe's as it will take away the basics tactics of the game, even though camping is disliked, it is a strategy, something that does not work out to often at best, this is why I don't care less about campers.
Just my 2 cents. Opinions?
CBA Hero is a variation of CBA, CBA is a variation of CBs, CBs are variations of Bloods. They all belong in the same category anyway, so I does not matter what his intentions are, he simply is broadening the field and adding more options.
Sure, camping can be a strategy, but the reason why a lot of people ever started playing CS over RM is because of the fast paced games, you can enjoy multiple games in one hour and this generally thought of when designing competitive type scenarios.
CB is diverse, it can be fast pace and slow at time's depending on the map. CB varities have always been a steady game. If you want fast pace stick to Blood's.
CB is diverse, it can be fast pace and slow at time's depending on the map. CB varities have always been a steady game. If you want fast pace stick to Blood's.
Donnie is not in charge of the Voobly Map pack (atleast not anymore), so whatever he creates is simply a variant and an additional option, it would be up to community and actual map pack moderators to rate this or use it to replace the current version of CBA Hero.
1500 Kills - Super Robin (+40AP + 300HP +1 Range +2 Pierce Armor)
If you are britons and you manage to get super robins, i think that will be too op.
100 Kills - Sieur Bertrand
I think 100 kills are too less to get a hero, that too Sieur Bertrand which has 120 HP with 2/2 armor and 12 AP. Sometimes you can get 100 kills in like 4-5 minutes, save 70-80 of them and you will probably beat anyone except sara/teut/pers.
Also so many different types of heroes will make it pretty complex, and what a pain it will be trying to select them lol
It changes the style of play completely, I think people will be much more careful about feeding because
hero starts at 100 kills, then there is a new hero every 50 kills, while in the original map the gap between every hero 200 kills.
If i get 200 kills, i will have to be really careful that i don't make my enemy 250, while in the original map that won't be an issue. This will only increase camping imo.
With robin 1500 + 40ap so op , this can attract and encourage the camp, cuz in 2k u have again martels to camp back of bbts, in imp game, the sense is kills martels of enemy, for try rush with rams, and push more, if he can get again martels, this game never finish. And so bored + camp.
Charlemagne too make more camp, because charle have bonus vs rams, then with 300 u cant be rushed.
500 Scythian scout, is good idea..
IMO I like subtle changes but not so many incorporated heroe's as it will take away the basics tactics of the game, even though camping is disliked, it is a strategy, something that does not work out to often at best, this is why I don't care less about campers.
Just my 2 cents. Opinions?
I don't know how you can say CBA hero is refined and complete in structure when it is a hybridised map using all the old balance values from CBA, and with various gameplay issues. That said, it's still a fun map.. but not well refined, quite the opposite really it's hardly changed much at all...